Apple has a very strict App Store policy that is credited as the reason that it can offer high-quality and safe experience in iOS. However, the policy has also been criticized by developers is independent, inconsistent, and monopolistic, the properties used by Epic Games against iPhone makers in their famous lawsuits. However, game developers are not the only big companies that have a problem with Apple App Store rules but, in changing events that are almost strange, Microsoft accidentally gets competing streaming game applications when making the case for the XCloud project on iOS.
Many Apple App Store policies, the most famous is possible to be restrictions to offer all types of stores in the application. That is the reason why the Kindle and Comixology AMAZON application does not allow buying anything from within different applications with experience on Android. The policy, however, has become a curse of a new type of streaming game such as Google Stadia and Microsoft Xbox Game Pass services, which were previously known as the XCloud Project.
Both companies and several third-party developers have tried to overcome these limitations but Microsoft tries to also convince Apple to let Xcloud to the App Store. In the e-mail exchange last year between the two companies were revealed as part of the Epic Vs. match. Apple’s lawsuit, Microsoft argued that applications such as Netflix and Shadow existed in the App Store. The last is also a gaming cloud service that suddenly found itself withdrawn from the App Store maybe because Microsoft uses it for example.
Fortunately for Shadow users, the ban was only temporary. Developers managed to argue that they did not really offer alternative content stores because what they finally provided was remote access to PC gaming. This will be the same row of reasoning will be used to get a steam link approved once and for all.
Until now, the Stadia and Xbox Game Pass Streaming remains absent on iOS and this trial will not change it. Not except Epic Games can win the case and force Apple to open its cellular platform to a competing content and payment system.